The arithmetic
Spendable Ducats = max(0, balance minus reserve). Whole items affordable = floor(spendable divided by unit price).
Enter your Ducat balance and the current price of an equipment purchase. Calculate how many equal priced items fit after a reserve, plus the shortfall for a quantity you choose.
Use the balance and unit price from your current game. For items with different prices, calculate each purchase separately.
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Spendable Ducats = max(0, balance minus reserve). Whole items affordable = floor(spendable divided by unit price).
No equipment price is filled in. Enter the price of the available item you intend to buy.
The calculation does not estimate digging speed, item values, pet bonuses, bone probabilities or time to earn the shortfall.
No. Enter the current price shown for the device you are considering. Blank defaults avoid assigning a guessed price to equipment.
This form uses one unit price. Run separate calculations for different prices and update the remaining balance between purchases.
No. It calculates affordability and shortfall from your inputs. It does not predict junk values or a fixed income rate.
It removes the Ducats you want to keep from the spending budget before calculating whole purchases. A reserve above the balance leaves no money available for this plan.